![]() ![]() Veteran Rewards were and are suppose to be a thank you from the producers for long term players sticking around. To keep my blood presser down I'll try to limit myself to just the topic of Vet rewards. And as of now, there is way too much standing between a new player and the decision to keep coming back. However, it seems like turning new players into avid players could be a key to maintaining the official existence of the game. ![]() because in the end, I do not fault BS for making decisions that keep them in jobs. I honestly cannot say what is in their best interest. Does that mean Broadsword should give up trying? I don't know. The challenge of refreshing this game seems almost insurmountable. Now, I suspect the general idea at EA is "Milk it as long as you can and then shut the doors when its not making any money" I get that. ![]() It is something MMO players (especially those willing to play a 20 year old game that brings less of the flash and dynamic tech to the table) do not deal with very well. However, at what point does a system full of fun, interesting, exciting items actually deter new players? The moment they realize they will never earn them. This can be for various reasons, and those listed above are a good start. UO is terribly unfriendly to new players. I am going to second the opinions expressed here. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |